May 12, 2006, 02:58 AM // 02:58 | #1 |
Lion's Arch Merchant
Join Date: Jun 2005
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anet and farmers
why does anet nerf nearly all farming builds that we come up with, reduce drops for re-entering an area, just take out things that drop good or are farmable, and pretty much make it as hard as possible for farmers to farm gold but give people who farm faction an elite mission to get rich off of? why not give you players who actually have some skill in hoh some elite mission instead of the farmers you nerfed countless times?
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May 12, 2006, 03:58 AM // 03:58 | #2 |
Jungle Guide
Join Date: Oct 2005
Guild: Kinetic Fusion [kF]
Profession: Me/
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Because the game is supposed to be "team-based" so tehy want you going on quests/missions to find gold/items and not spend hours on end farming gold from the poor melee creatures.
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May 12, 2006, 04:49 AM // 04:49 | #3 | |
Krytan Explorer
Join Date: Feb 2006
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Quote:
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May 12, 2006, 04:51 AM // 04:51 | #4 |
Academy Page
Join Date: Feb 2006
Profession: Mo/E
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..yes?
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May 12, 2006, 04:59 AM // 04:59 | #5 | |
Jungle Guide
Join Date: Oct 2005
Guild: Kinetic Fusion [kF]
Profession: Me/
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Quote:
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May 12, 2006, 05:00 AM // 05:00 | #6 | |
Krytan Explorer
Join Date: Feb 2006
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Quote:
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May 12, 2006, 05:09 AM // 05:09 | #7 |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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because they encourage group farming, not solo farming.
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May 12, 2006, 05:17 AM // 05:17 | #8 | ||
Banned
Join Date: Jul 2005
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Quote:
98% of the time skill adjustments are made to balance them in PvP, not for PvE. Drop fatigue has always been a part of the game since day one. Quote:
Just because your skill might not get any better over time doesn't mean that's true for eveyone else. |
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May 12, 2006, 05:34 AM // 05:34 | #9 |
Wilds Pathfinder
Join Date: Mar 2006
Profession: W/Mo
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Oh, I think the faction farming is way beyond the 10k required to continue the storyline. Check out the faction required to own Cavalon - it's about 5 million now.
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May 12, 2006, 05:36 AM // 05:36 | #10 |
Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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Here's a somewhat related thought.
I'm thinking Anet is starting to see that server capacity is going to become an issue. So here's what they are doing to decrease server load: -nerf solo farming. -griffons nerfed -ettins not nerfed......yet -did I read that the -50 hp focus no longer is a quest reward? -decrease the viability of 5 man farm teams -nerf book trick and keg/gear farming in SF -make henches suck -you need to go with fuller groups instead the net effect of all this is that when you bunch people together into teams, there are less unique games going on in the Anet servers. If you have a ton of people solo/dual farming, there are many more unique games going on. am I off here or could this be some rationale with how things are going? |
May 12, 2006, 05:44 AM // 05:44 | #11 | |
Frost Gate Guardian
Join Date: Mar 2006
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Quote:
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May 12, 2006, 05:53 AM // 05:53 | #12 |
mmmmmmmm pie.
Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
Profession: Mo/
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closed. for obvious reasons.
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